Monday Musings: Artificial Intelligence

Happy Monday all, and welcome to another episode of Monday Musings! This is a weekly event in which I talk about the technology I use in my books and how they relate to the real world. This week, I’d like to talk about one of my personal obsessions: Artificial Intelligence. As usual, we need to spend a little time defining our terms. When most authors say “Artificial Intelligence,” they’re talking about fully autonomous, artificial personalities like those in I, Robot (along with others by Azimov), the droids in Star Wars, SkyNet, the house and deputy in Eureka, and my characters “Miranda” and “George” in Steel Souls, Book 1: Life in the Machine. In “reality,” Artificial Intelligence is a pretty broad term covering anything that can be considered “intelligent software and machines.” These can range from the path-finding algorithms found in most GPS devices, to human-interaction software like Siri and Google Now, to the algorithms which govern how computer characters respond in Massively Multiplayer games like World of Warcraft, WildStar, and Firefall. Let’s jump past the break to explore this fascinating science some more!

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